Senior Technical Artist · Ubisoft · 2017 SHIPPED
South Park - Fractured But Whole featured image

South Park - Fractured But Whole

South Park - Fractured But Whole | Ubisoft | Senior Technical Artist | 2017

On South Park: The Fractured But Whole, I worked as a Senior Technical Artist, supporting character animation systems and tackling some especially fun rigging challenges.

I contributed to flipbook animation tooling and rigged the final boss, which included multiple transformation states.

I also had the once-in-a-lifetime opportunity to spend time in LA working out of the Casa Bonita (South Park) studio.

South Park - The Fractured But Whole