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Arizona Sunshine: Contagion Z

·94 words·1 min

Arizona Sunshine: Contagion Z (2019) | Nomadic VR

This was a location-based VR experience, where users use advanced, tetherless headsets, haptic gear, and motion tracking to explore virtual worlds.

As a Technical Artist, I contributed across modeling, rigging, animation, gameplay scripting, 3D scanning & 3D printing, supporting rapid iteration and keeping assets production-ready for LBE VR performance constraints.

On the technical side, I also worked on gameplay scripting that interfaced with physical components like servos, gyros, and actuators, helping synchronize real-world motion and effects with what the player was seeing and feeling in VR.

Adrian Melian
Author
Adrian Melian
Adrian Melian is a Technical Artist and Animator with over 15 years of experience in the video game industry. He has worked on various high-profile projects, including Call of Duty, South Park, and Broken Age. Adrian is passionate about creating engaging and visually stunning experiences for players.